Pick'em

House Rules

The Basics

Each week, pick every selected game (any mix of NFL and NCAA) against the spread. Picks are mandatory- once a game locks at kickoff, any game you didn't pick scores -1, same as a loss.

Scoring

  • Win against the spread: +1 point
  • Loss against the spread: -1 point
  • No pick once a game locks: -1 point- a flat penalty, not affected by that game's multiplier, and never eligible for the Lone Wolf bonus.
  • Push (spread lands exactly on the line): 0 points- doesn't count as a win or loss, and can't trigger a Lone Wolf bonus.

Lone Wolf Bonus (10x)

Runs automatically every week on every game - no need to flag anything yourself. For each game, everyone's pick on that game is grouped by chosen team:

  • If exactly one player picked one side, and two or more other players picked the other side, that lone player is a Lone Wolf on that game.
  • If the Lone Wolf's side covers the spread, they earn 10x their normal points for that game instead of the usual +1.
  • If the Lone Wolf's side loses, it's just a normal -1 loss - no extra penalty for going against the crowd.
  • A straight 1-vs-1 split doesn't count- that's just two players disagreeing, not one player standing alone against a real majority. The other side needs at least 2 picks for the minority side to qualify.
  • Everyone on the majority side scores normally regardless of what happens to the Lone Wolf.

Ricky Bobby Award

"If you ain't first, you're last." - Ricky Bobby

The flip side of Lone Wolf - for going spectacularly wrong instead of spectacularly right. If you pick every game selected that week and lose every one of them, you earn a +100 point bonus for the week. Shown on Standings as RB.

  • A push doesn't save you, but it disqualifies you just like a win does - a push isn't wrong, so it breaks a clean sweep of losses either way.
  • Evaluated once the week is fully decided (every selected game final, postponed, or cancelled) - not before. More than one player can win it in the same week.

Run the Table

"I feel like we can run the table. I really do." - Aaron Rodgers

The mirror image of the Ricky Bobby Award - for going spectacularly right instead of spectacularly wrong. If you pick every game selected that week and win every one of them, you earn a +50 point bonus for the week. Shown on Standings as RTT.

  • A push doesn't save you here either, and disqualifies you just like a loss does - a push isn't a win, so it breaks a clean sweep of wins either way.
  • Evaluated once the week is fully decided (every selected game final, postponed, or cancelled) - not before. More than one player can win it in the same week.

Game Multipliers

Some games (playoffs, marquee rivalries) are worth extra - the admin can mark a game 2x, 3x, etc. Multipliers stack with the Lone Wolf bonus: a 2x game won as a Lone Wolf pays out 20x your normal points (1 point x 2x multiplier x 10x Lone Wolf).

Postponed or Cancelled Games

If a game you picked gets postponed or cancelled, that pick scores 0 points- it's not removed, and it can't factor into that game's Lone Wolf calculation, but it also doesn't count against you.

Per-Game Locking

Spreads are pulled once, early in the week, and frozen for every game - they never update again regardless of later line movement at sportsbooks. Everyone picks against the same opening line, no matter when in the week they submit.

Each game locks individually at its own kickoff time, not at the start of the week - there's no week-wide deadline, and no penalty for picking late in the week instead of early. But once a game does lock, an empty pick on it is locked in too - missed Thursday's game? You can still pick every other game still upcoming that week, but Thursday's is already a -1.